/* This file is automatically rebuilt by the Cesium build process. */
define(['./GeometryOffsetAttribute-e8e698d7', './arrayRemoveDuplicates-198208a4', './Transforms-62a339c3', './Matrix2-92b7fb9d', './RuntimeError-4fdc4459', './ComponentDatatype-9ed50558', './PolylineVolumeGeometryLibrary-b9fa2b05', './CorridorGeometryLibrary-143e6a2e', './when-8166c7dd', './GeometryAttribute-6f4c3b93', './GeometryAttributes-50becc99', './IndexDatatype-797210ca', './PolygonPipeline-7fb6627c', './combine-a5c4cc47', './WebGLConstants-0664004c', './EllipsoidTangentPlane-5d8b4bd3', './AxisAlignedBoundingBox-b0cd1e39', './IntersectionTests-4f28a69c', './Plane-049255eb', './PolylinePipeline-fd9260c9', './EllipsoidGeodesic-133bd147', './EllipsoidRhumbLine-51654311'], function (GeometryOffsetAttribute, arrayRemoveDuplicates, Transforms, Matrix2, RuntimeError, ComponentDatatype, PolylineVolumeGeometryLibrary, CorridorGeometryLibrary, when, GeometryAttribute, GeometryAttributes, IndexDatatype, PolygonPipeline, combine$1, WebGLConstants, EllipsoidTangentPlane, AxisAlignedBoundingBox, IntersectionTests, Plane, PolylinePipeline, EllipsoidGeodesic, EllipsoidRhumbLine) { 'use strict';

  var cartesian1 = new Matrix2.Cartesian3();
  var cartesian2 = new Matrix2.Cartesian3();
  var cartesian3 = new Matrix2.Cartesian3();

  function scaleToSurface(positions, ellipsoid) {
    for (var i = 0; i < positions.length; i++) {
      positions[i] = ellipsoid.scaleToGeodeticSurface(positions[i], positions[i]);
    }
    return positions;
  }

  function combine(computedPositions, cornerType) {
    var wallIndices = [];
    var positions = computedPositions.positions;
    var corners = computedPositions.corners;
    var endPositions = computedPositions.endPositions;
    var attributes = new GeometryAttributes.GeometryAttributes();
    var corner;
    var leftCount = 0;
    var rightCount = 0;
    var i;
    var indicesLength = 0;
    var length;
    for (i = 0; i < positions.length; i += 2) {
      length = positions[i].length - 3;
      leftCount += length; //subtracting 3 to account for duplicate points at corners
      indicesLength += (length / 3) * 4;
      rightCount += positions[i + 1].length - 3;
    }
    leftCount += 3; //add back count for end positions
    rightCount += 3;
    for (i = 0; i < corners.length; i++) {
      corner = corners[i];
      var leftSide = corners[i].leftPositions;
      if (when.defined(leftSide)) {
        length = leftSide.length;
        leftCount += length;
        indicesLength += (length / 3) * 2;
      } else {
        length = corners[i].rightPositions.length;
        rightCount += length;
        indicesLength += (length / 3) * 2;
      }
    }

    var addEndPositions = when.defined(endPositions);
    var endPositionLength;
    if (addEndPositions) {
      endPositionLength = endPositions[0].length - 3;
      leftCount += endPositionLength;
      rightCount += endPositionLength;
      endPositionLength /= 3;
      indicesLength += endPositionLength * 4;
    }
    var size = leftCount + rightCount;
    var finalPositions = new Float64Array(size);
    var front = 0;
    var back = size - 1;
    var UL, LL, UR, LR;
    var rightPos, leftPos;
    var halfLength = endPositionLength / 2;

    var indices = IndexDatatype.IndexDatatype.createTypedArray(size / 3, indicesLength + 4);
    var index = 0;

    indices[index++] = front / 3;
    indices[index++] = (back - 2) / 3;
    if (addEndPositions) {
      // add rounded end
      wallIndices.push(front / 3);
      leftPos = cartesian1;
      rightPos = cartesian2;
      var firstEndPositions = endPositions[0];
      for (i = 0; i < halfLength; i++) {
        leftPos = Matrix2.Cartesian3.fromArray(
          firstEndPositions,
          (halfLength - 1 - i) * 3,
          leftPos
        );
        rightPos = Matrix2.Cartesian3.fromArray(
          firstEndPositions,
          (halfLength + i) * 3,
          rightPos
        );
        CorridorGeometryLibrary.CorridorGeometryLibrary.addAttribute(finalPositions, rightPos, front);
        CorridorGeometryLibrary.CorridorGeometryLibrary.addAttribute(
          finalPositions,
          leftPos,
          undefined,
          back
        );

        LL = front / 3;
        LR = LL + 1;
        UL = (back - 2) / 3;
        UR = UL - 1;
        indices[index++] = UL;
        indices[index++] = UR;
        indices[index++] = LL;
        indices[index++] = LR;

        front += 3;
        back -= 3;
      }
    }

    var posIndex = 0;
    var rightEdge = positions[posIndex++]; //add first two edges
    var leftEdge = positions[posIndex++];
    finalPositions.set(rightEdge, front);
    finalPositions.set(leftEdge, back - leftEdge.length + 1);

    length = leftEdge.length - 3;
    wallIndices.push(front / 3, (back - 2) / 3);
    for (i = 0; i < length; i += 3) {
      LL = front / 3;
      LR = LL + 1;
      UL = (back - 2) / 3;
      UR = UL - 1;
      indices[index++] = UL;
      indices[index++] = UR;
      indices[index++] = LL;
      indices[index++] = LR;

      front += 3;
      back -= 3;
    }

    for (i = 0; i < corners.length; i++) {
      var j;
      corner = corners[i];
      var l = corner.leftPositions;
      var r = corner.rightPositions;
      var start;
      var outsidePoint = cartesian3;
      if (when.defined(l)) {
        back -= 3;
        start = UR;
        wallIndices.push(LR);
        for (j = 0; j < l.length / 3; j++) {
          outsidePoint = Matrix2.Cartesian3.fromArray(l, j * 3, outsidePoint);
          indices[index++] = start - j - 1;
          indices[index++] = start - j;
          CorridorGeometryLibrary.CorridorGeometryLibrary.addAttribute(
            finalPositions,
            outsidePoint,
            undefined,
            back
          );
          back -= 3;
        }
        wallIndices.push(start - Math.floor(l.length / 6));
        if (cornerType === PolylineVolumeGeometryLibrary.CornerType.BEVELED) {
          wallIndices.push((back - 2) / 3 + 1);
        }
        front += 3;
      } else {
        front += 3;
        start = LR;
        wallIndices.push(UR);
        for (j = 0; j < r.length / 3; j++) {
          outsidePoint = Matrix2.Cartesian3.fromArray(r, j * 3, outsidePoint);
          indices[index++] = start + j;
          indices[index++] = start + j + 1;
          CorridorGeometryLibrary.CorridorGeometryLibrary.addAttribute(
            finalPositions,
            outsidePoint,
            front
          );
          front += 3;
        }
        wallIndices.push(start + Math.floor(r.length / 6));
        if (cornerType === PolylineVolumeGeometryLibrary.CornerType.BEVELED) {
          wallIndices.push(front / 3 - 1);
        }
        back -= 3;
      }
      rightEdge = positions[posIndex++];
      leftEdge = positions[posIndex++];
      rightEdge.splice(0, 3); //remove duplicate points added by corner
      leftEdge.splice(leftEdge.length - 3, 3);
      finalPositions.set(rightEdge, front);
      finalPositions.set(leftEdge, back - leftEdge.length + 1);
      length = leftEdge.length - 3;

      for (j = 0; j < leftEdge.length; j += 3) {
        LR = front / 3;
        LL = LR - 1;
        UR = (back - 2) / 3;
        UL = UR + 1;
        indices[index++] = UL;
        indices[index++] = UR;
        indices[index++] = LL;
        indices[index++] = LR;
        front += 3;
        back -= 3;
      }
      front -= 3;
      back += 3;
      wallIndices.push(front / 3, (back - 2) / 3);
    }

    if (addEndPositions) {
      // add rounded end
      front += 3;
      back -= 3;
      leftPos = cartesian1;
      rightPos = cartesian2;
      var lastEndPositions = endPositions[1];
      for (i = 0; i < halfLength; i++) {
        leftPos = Matrix2.Cartesian3.fromArray(
          lastEndPositions,
          (endPositionLength - i - 1) * 3,
          leftPos
        );
        rightPos = Matrix2.Cartesian3.fromArray(lastEndPositions, i * 3, rightPos);
        CorridorGeometryLibrary.CorridorGeometryLibrary.addAttribute(
          finalPositions,
          leftPos,
          undefined,
          back
        );
        CorridorGeometryLibrary.CorridorGeometryLibrary.addAttribute(finalPositions, rightPos, front);

        LR = front / 3;
        LL = LR - 1;
        UR = (back - 2) / 3;
        UL = UR + 1;
        indices[index++] = UL;
        indices[index++] = UR;
        indices[index++] = LL;
        indices[index++] = LR;

        front += 3;
        back -= 3;
      }

      wallIndices.push(front / 3);
    } else {
      wallIndices.push(front / 3, (back - 2) / 3);
    }
    indices[index++] = front / 3;
    indices[index++] = (back - 2) / 3;

    attributes.position = new GeometryAttribute.GeometryAttribute({
      componentDatatype: ComponentDatatype.ComponentDatatype.DOUBLE,
      componentsPerAttribute: 3,
      values: finalPositions,
    });

    return {
      attributes: attributes,
      indices: indices,
      wallIndices: wallIndices,
    };
  }

  function computePositionsExtruded(params) {
    var ellipsoid = params.ellipsoid;
    var computedPositions = CorridorGeometryLibrary.CorridorGeometryLibrary.computePositions(params);
    var attr = combine(computedPositions, params.cornerType);
    var wallIndices = attr.wallIndices;
    var height = params.height;
    var extrudedHeight = params.extrudedHeight;
    var attributes = attr.attributes;
    var indices = attr.indices;
    var positions = attributes.position.values;
    var length = positions.length;
    var extrudedPositions = new Float64Array(length);
    extrudedPositions.set(positions);
    var newPositions = new Float64Array(length * 2);

    positions = PolygonPipeline.PolygonPipeline.scaleToGeodeticHeight(
      positions,
      height,
      ellipsoid
    );
    extrudedPositions = PolygonPipeline.PolygonPipeline.scaleToGeodeticHeight(
      extrudedPositions,
      extrudedHeight,
      ellipsoid
    );
    newPositions.set(positions);
    newPositions.set(extrudedPositions, length);
    attributes.position.values = newPositions;

    length /= 3;
    if (when.defined(params.offsetAttribute)) {
      var applyOffset = new Uint8Array(length * 2);
      if (params.offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.TOP) {
        applyOffset = GeometryOffsetAttribute.arrayFill(applyOffset, 1, 0, length);
      } else {
        var applyOffsetValue =
          params.offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.NONE ? 0 : 1;
        applyOffset = GeometryOffsetAttribute.arrayFill(applyOffset, applyOffsetValue);
      }

      attributes.applyOffset = new GeometryAttribute.GeometryAttribute({
        componentDatatype: ComponentDatatype.ComponentDatatype.UNSIGNED_BYTE,
        componentsPerAttribute: 1,
        values: applyOffset,
      });
    }

    var i;
    var iLength = indices.length;
    var newIndices = IndexDatatype.IndexDatatype.createTypedArray(
      newPositions.length / 3,
      (iLength + wallIndices.length) * 2
    );
    newIndices.set(indices);
    var index = iLength;
    for (i = 0; i < iLength; i += 2) {
      // bottom indices
      var v0 = indices[i];
      var v1 = indices[i + 1];
      newIndices[index++] = v0 + length;
      newIndices[index++] = v1 + length;
    }

    var UL, LL;
    for (i = 0; i < wallIndices.length; i++) {
      //wall indices
      UL = wallIndices[i];
      LL = UL + length;
      newIndices[index++] = UL;
      newIndices[index++] = LL;
    }

    return {
      attributes: attributes,
      indices: newIndices,
    };
  }

  /**
   * A description of a corridor outline.
   *
   * @alias CorridorOutlineGeometry
   * @constructor
   *
   * @param {Object} options Object with the following properties:
   * @param {Cartesian3[]} options.positions An array of positions that define the center of the corridor outline.
   * @param {Number} options.width The distance between the edges of the corridor outline.
   * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.
   * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
   * @param {Number} [options.height=0] The distance in meters between the positions and the ellipsoid surface.
   * @param {Number} [options.extrudedHeight] The distance in meters between the extruded face and the ellipsoid surface.
   * @param {CornerType} [options.cornerType=CornerType.ROUNDED] Determines the style of the corners.
   *
   * @see CorridorOutlineGeometry.createGeometry
   *
   * @example
   * var corridor = new Cesium.CorridorOutlineGeometry({
   *   positions : Cesium.Cartesian3.fromDegreesArray([-72.0, 40.0, -70.0, 35.0]),
   *   width : 100000
   * });
   */
  function CorridorOutlineGeometry(options) {
    options = when.defaultValue(options, when.defaultValue.EMPTY_OBJECT);
    var positions = options.positions;
    var width = options.width;

    //>>includeStart('debug', pragmas.debug);
    RuntimeError.Check.typeOf.object("options.positions", positions);
    RuntimeError.Check.typeOf.number("options.width", width);
    //>>includeEnd('debug');

    var height = when.defaultValue(options.height, 0.0);
    var extrudedHeight = when.defaultValue(options.extrudedHeight, height);

    this._positions = positions;
    this._ellipsoid = Matrix2.Ellipsoid.clone(
      when.defaultValue(options.ellipsoid, Matrix2.Ellipsoid.WGS84)
    );
    this._width = width;
    this._height = Math.max(height, extrudedHeight);
    this._extrudedHeight = Math.min(height, extrudedHeight);
    this._cornerType = when.defaultValue(options.cornerType, PolylineVolumeGeometryLibrary.CornerType.ROUNDED);
    this._granularity = when.defaultValue(
      options.granularity,
      ComponentDatatype.CesiumMath.RADIANS_PER_DEGREE
    );
    this._offsetAttribute = options.offsetAttribute;
    this._workerName = "createCorridorOutlineGeometry";

    /**
     * The number of elements used to pack the object into an array.
     * @type {Number}
     */
    this.packedLength =
      1 + positions.length * Matrix2.Cartesian3.packedLength + Matrix2.Ellipsoid.packedLength + 6;
  }

  /**
   * Stores the provided instance into the provided array.
   *
   * @param {CorridorOutlineGeometry} value The value to pack.
   * @param {Number[]} array The array to pack into.
   * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
   *
   * @returns {Number[]} The array that was packed into
   */
  CorridorOutlineGeometry.pack = function (value, array, startingIndex) {
    //>>includeStart('debug', pragmas.debug);
    RuntimeError.Check.typeOf.object("value", value);
    RuntimeError.Check.typeOf.object("array", array);
    //>>includeEnd('debug');

    startingIndex = when.defaultValue(startingIndex, 0);

    var positions = value._positions;
    var length = positions.length;
    array[startingIndex++] = length;

    for (var i = 0; i < length; ++i, startingIndex += Matrix2.Cartesian3.packedLength) {
      Matrix2.Cartesian3.pack(positions[i], array, startingIndex);
    }

    Matrix2.Ellipsoid.pack(value._ellipsoid, array, startingIndex);
    startingIndex += Matrix2.Ellipsoid.packedLength;

    array[startingIndex++] = value._width;
    array[startingIndex++] = value._height;
    array[startingIndex++] = value._extrudedHeight;
    array[startingIndex++] = value._cornerType;
    array[startingIndex++] = value._granularity;
    array[startingIndex] = when.defaultValue(value._offsetAttribute, -1);

    return array;
  };

  var scratchEllipsoid = Matrix2.Ellipsoid.clone(Matrix2.Ellipsoid.UNIT_SPHERE);
  var scratchOptions = {
    positions: undefined,
    ellipsoid: scratchEllipsoid,
    width: undefined,
    height: undefined,
    extrudedHeight: undefined,
    cornerType: undefined,
    granularity: undefined,
    offsetAttribute: undefined,
  };

  /**
   * Retrieves an instance from a packed array.
   *
   * @param {Number[]} array The packed array.
   * @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
   * @param {CorridorOutlineGeometry} [result] The object into which to store the result.
   * @returns {CorridorOutlineGeometry} The modified result parameter or a new CorridorOutlineGeometry instance if one was not provided.
   */
  CorridorOutlineGeometry.unpack = function (array, startingIndex, result) {
    //>>includeStart('debug', pragmas.debug);
    RuntimeError.Check.typeOf.object("array", array);
    //>>includeEnd('debug');

    startingIndex = when.defaultValue(startingIndex, 0);

    var length = array[startingIndex++];
    var positions = new Array(length);

    for (var i = 0; i < length; ++i, startingIndex += Matrix2.Cartesian3.packedLength) {
      positions[i] = Matrix2.Cartesian3.unpack(array, startingIndex);
    }

    var ellipsoid = Matrix2.Ellipsoid.unpack(array, startingIndex, scratchEllipsoid);
    startingIndex += Matrix2.Ellipsoid.packedLength;

    var width = array[startingIndex++];
    var height = array[startingIndex++];
    var extrudedHeight = array[startingIndex++];
    var cornerType = array[startingIndex++];
    var granularity = array[startingIndex++];
    var offsetAttribute = array[startingIndex];

    if (!when.defined(result)) {
      scratchOptions.positions = positions;
      scratchOptions.width = width;
      scratchOptions.height = height;
      scratchOptions.extrudedHeight = extrudedHeight;
      scratchOptions.cornerType = cornerType;
      scratchOptions.granularity = granularity;
      scratchOptions.offsetAttribute =
        offsetAttribute === -1 ? undefined : offsetAttribute;
      return new CorridorOutlineGeometry(scratchOptions);
    }

    result._positions = positions;
    result._ellipsoid = Matrix2.Ellipsoid.clone(ellipsoid, result._ellipsoid);
    result._width = width;
    result._height = height;
    result._extrudedHeight = extrudedHeight;
    result._cornerType = cornerType;
    result._granularity = granularity;
    result._offsetAttribute =
      offsetAttribute === -1 ? undefined : offsetAttribute;

    return result;
  };

  /**
   * Computes the geometric representation of a corridor, including its vertices, indices, and a bounding sphere.
   *
   * @param {CorridorOutlineGeometry} corridorOutlineGeometry A description of the corridor.
   * @returns {Geometry|undefined} The computed vertices and indices.
   */
  CorridorOutlineGeometry.createGeometry = function (corridorOutlineGeometry) {
    var positions = corridorOutlineGeometry._positions;
    var width = corridorOutlineGeometry._width;
    var ellipsoid = corridorOutlineGeometry._ellipsoid;

    positions = scaleToSurface(positions, ellipsoid);
    var cleanPositions = arrayRemoveDuplicates.arrayRemoveDuplicates(
      positions,
      Matrix2.Cartesian3.equalsEpsilon
    );

    if (cleanPositions.length < 2 || width <= 0) {
      return;
    }

    var height = corridorOutlineGeometry._height;
    var extrudedHeight = corridorOutlineGeometry._extrudedHeight;
    var extrude = !ComponentDatatype.CesiumMath.equalsEpsilon(
      height,
      extrudedHeight,
      0,
      ComponentDatatype.CesiumMath.EPSILON2
    );

    var params = {
      ellipsoid: ellipsoid,
      positions: cleanPositions,
      width: width,
      cornerType: corridorOutlineGeometry._cornerType,
      granularity: corridorOutlineGeometry._granularity,
      saveAttributes: false,
    };
    var attr;
    if (extrude) {
      params.height = height;
      params.extrudedHeight = extrudedHeight;
      params.offsetAttribute = corridorOutlineGeometry._offsetAttribute;
      attr = computePositionsExtruded(params);
    } else {
      var computedPositions = CorridorGeometryLibrary.CorridorGeometryLibrary.computePositions(params);
      attr = combine(computedPositions, params.cornerType);
      attr.attributes.position.values = PolygonPipeline.PolygonPipeline.scaleToGeodeticHeight(
        attr.attributes.position.values,
        height,
        ellipsoid
      );

      if (when.defined(corridorOutlineGeometry._offsetAttribute)) {
        var length = attr.attributes.position.values.length;
        var applyOffset = new Uint8Array(length / 3);
        var offsetValue =
          corridorOutlineGeometry._offsetAttribute ===
          GeometryOffsetAttribute.GeometryOffsetAttribute.NONE
            ? 0
            : 1;
        GeometryOffsetAttribute.arrayFill(applyOffset, offsetValue);
        attr.attributes.applyOffset = new GeometryAttribute.GeometryAttribute({
          componentDatatype: ComponentDatatype.ComponentDatatype.UNSIGNED_BYTE,
          componentsPerAttribute: 1,
          values: applyOffset,
        });
      }
    }
    var attributes = attr.attributes;
    var boundingSphere = Transforms.BoundingSphere.fromVertices(
      attributes.position.values,
      undefined,
      3
    );

    return new GeometryAttribute.Geometry({
      attributes: attributes,
      indices: attr.indices,
      primitiveType: GeometryAttribute.PrimitiveType.LINES,
      boundingSphere: boundingSphere,
      offsetAttribute: corridorOutlineGeometry._offsetAttribute,
    });
  };

  function createCorridorOutlineGeometry(corridorOutlineGeometry, offset) {
    if (when.defined(offset)) {
      corridorOutlineGeometry = CorridorOutlineGeometry.unpack(
        corridorOutlineGeometry,
        offset
      );
    }
    corridorOutlineGeometry._ellipsoid = Matrix2.Ellipsoid.clone(
      corridorOutlineGeometry._ellipsoid
    );
    return CorridorOutlineGeometry.createGeometry(corridorOutlineGeometry);
  }

  return createCorridorOutlineGeometry;

});
