# PixelDatatype

Renderer/PixelDatatype.js 9
The data type of a pixel.

##### Properties:

Name | Type | Description
--- | --- | ---
`UNSIGNED_BYTE` | Number |
`UNSIGNED_SHORT` | Number |
`UNSIGNED_INT` | Number |
`FLOAT` | Number |
`HALF_FLOAT` | Number |
`UNSIGNED_INT_24_8` | Number |
`UNSIGNED_SHORT_4_4_4_4` | Number |
`UNSIGNED_SHORT_5_5_5_1` | Number |
`UNSIGNED_SHORT_5_6_5` | Number |

##### See:

- PostProcessStage

### Members

#### static Cesium.PixelDatatype.FLOAT : Number
Renderer/PixelDatatype.js 13

Default Value: `WebGLConstants.FLOAT`

#### static Cesium.PixelDatatype.HALF_FLOAT : Number
Renderer/PixelDatatype.js 14

Default Value: `WebGLConstants.HALF_FLOAT_OES`

#### static Cesium.PixelDatatype.UNSIGNED_BYTE : Number
Renderer/PixelDatatype.js 10

Default Value: `WebGLConstants.UNSIGNED_BYTE`

#### static Cesium.PixelDatatype.UNSIGNED_INT : Number
Renderer/PixelDatatype.js 12

Default Value: `WebGLConstants.UNSIGNED_INT`

#### static Cesium.PixelDatatype.UNSIGNED_INT_24_8 : Number
Renderer/PixelDatatype.js 15

Default Value: `WebGLConstants.UNSIGNED_INT_24_8`

#### static Cesium.PixelDatatype.UNSIGNED_SHORT : Number
Renderer/PixelDatatype.js 11

Default Value: `WebGLConstants.UNSIGNED_SHORT`

#### static Cesium.PixelDatatype.UNSIGNED_SHORT_4_4_4_4 : Number
Renderer/PixelDatatype.js 16

Default Value: `WebGLConstants.UNSIGNED_SHORT_4_4_4_4`

#### static Cesium.PixelDatatype.UNSIGNED_SHORT_5_5_5_1 : Number
Renderer/PixelDatatype.js 17

Default Value: `WebGLConstants.UNSIGNED_SHORT_5_5_5_1`

#### static Cesium.PixelDatatype.UNSIGNED_SHORT_5_6_5 : Number
Renderer/PixelDatatype.js 18

Default Value: `WebGLConstants.UNSIGNED_SHORT_5_6_5`