//This file is automatically rebuilt by the Cesium build process. export default "attribute vec3 position;\n\ attribute float a_batchId;\n\ \n\ uniform mat4 u_modifiedModelViewProjection;\n\ \n\ void main()\n\ {\n\ gl_Position = czm_depthClamp(u_modifiedModelViewProjection * vec4(position, 1.0));\n\ }\n\ ";