/** * The refinement approach for a tile. * <p> * See the {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification#refinement|Refinement} * in the 3D Tiles spec. * </p> * * @enum {Number} * * @private */varCesium3DTileRefine={/** * Render this tile and, if it doesn't meet the screen space error, also refine to its children. * * @type {Number} * @constant */ADD:0,/** * Render this tile or, if it doesn't meet the screen space error, refine to its descendants instead. * * @type {Number} * @constant */REPLACE:1,};exportdefaultObject.freeze(Cesium3DTileRefine);