//This file is automatically rebuilt by the Cesium build process. export default "attribute vec3 position3DHigh;\n\ attribute vec3 position3DLow;\n\ attribute vec3 normal;\n\ attribute float batchId;\n\ \n\ varying vec3 v_positionEC;\n\ varying vec3 v_normalEC;\n\ \n\ void main()\n\ {\n\ vec4 p = czm_computePosition();\n\ \n\ v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates\n\ v_normalEC = czm_normal * normal; // normal in eye coordinates\n\ \n\ gl_Position = czm_modelViewProjectionRelativeToEye * p;\n\ }\n\ ";