import WebGLConstants from "../Core/WebGLConstants.js";
/**
* @private
*/
var TextureWrap = {
CLAMP_TO_EDGE: WebGLConstants.CLAMP_TO_EDGE,
REPEAT: WebGLConstants.REPEAT,
MIRRORED_REPEAT: WebGLConstants.MIRRORED_REPEAT,
validate: function (textureWrap) {
return (
textureWrap === TextureWrap.CLAMP_TO_EDGE ||
textureWrap === TextureWrap.REPEAT ||
textureWrap === TextureWrap.MIRRORED_REPEAT
);
},
};
export default Object.freeze(TextureWrap);
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Manggar Mahardhika authored6f034801